Changelog
News & Fixes & Changes
⚔️ Flash Zone
Added a chance to obtain Demonic Fragment in CH1 and CH2 zones
Higher chance in CH2
Increased amount of permits obtained from CH1 and CH2
Properly scaled by level range
🔨 Crafting
Demonic Fragment Armor
Required fragments: 275
Required gold: 1,500
Ring of Greed
Now requires 2 jewelry fragments
Gems
Reduced crafting costs (gold bars) for expensive recipes
Improved early crafting recipe
👻 Spirit of Vol'Retha
Increased drop chance for:
Synergistic Power
Advanced Pet Chest
Increased amount of large bags
🏜️ Ruhmar – Minor Lords
Removed possibility of dropping 2x gold bags
Reduced chance for additional gold bar
🗿 Ruhmar – Statues
Standardized gold amounts and ranges
Player-favored change – redistributed gold from bosses to statues
Encourages more active farming
🐦 Heroic Raven
No longer drops gold on the ground
Main source: revival chests
Standardized item drops
Chests now provide more pouches
Recommended: duo farming
🏛️ Ruins of Balance
Slight gold reduction
Balanced against Orc Crypts (Apophis still more profitable)
🩸 Bloody Map – Chapter II
Slightly increased gold from statues and Lords
🐫 Anubis
AOE damage adjusted to match Ruhmar Lords
Improves survivability for weaker players
Added new pet: Desert Golem
💎 Heart of the Desert
Now grants +3% Desert Fortune
👑 Desert Lords
HP increased by 33%–50%
Between 02:00–09:00:
Damage bonus increased to 100% (from 50%)
Bonus: Strong vs Lords (Ruhmar)
⚡ Weapon Balance
Storm Hammer & Giant Storm Hammer
Strong vs Lords: 25 → 15
Storm Signet
Strong vs Lords: 15 → 10
➕ Added: Desert Knowledge +3
🪙 Copper Pouches
Changed from fixed value:
5 → random 3–5
Improves crafting economy and profession value
🎟️ Epic Ruhmar Zones
Chest guardians now have:
100% chance to drop 1–2 lottery tickets
🧾 Changes & Fixes
Added duration info to Carrier Ring
Renamed bonus:
Instant Mining → Earth’s Grace
Enabled trading for:
Demonic Fragment
Fixed:
Enchanted Golem
Enchanted Golem (Hard)